generate_332_palette man page on DragonFly

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generate_332_palette(3)		Allegro manual	       generate_332_palette(3)

NAME
       generate_332_palette  -	Constructs  a  fake truecolor palette. Allegro
       game programming library.

SYNOPSIS
       #include <allegro.h>

       void generate_332_palette(PALETTE pal);

DESCRIPTION
       Constructs a fake truecolor palette, using three bits for red and green
       and  two	 for  the  blue.  The load_bitmap() function fills the palette
       parameter with this if the file does not contain a palette itself  (ie.
       you are reading a truecolor bitmap).

SEE ALSO
       generate_optimized_palette(3),	  set_color_depth(3),	  excolmap(3),
       exrgbhsv(3), extruec(3), exupdate(3)

Allegro				 version 4.4.2	       generate_332_palette(3)
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