x11perf man page on IRIX

Man page or keyword search:  
man Server   31559 pages
apropos Keyword Search (all sections)
Output format
IRIX logo
[printable version]



     X11PERF(1)		X Version 11 (Release 6.6)	    X11PERF(1)

     NAME
	  x11perf - X11 server performance test program

     SYNTAX
	  x11perf [ -option ... ]

     DESCRIPTION
	  The x11perf program runs one or more performance tests and
	  reports how fast an X server can execute the tests.

	  Many graphics benchmarks assume that the graphics device is
	  used to display the output of a single fancy graphics
	  application, and that the user gets his work done on some
	  other device, like a terminal.  Such benchmarks usually
	  measure drawing speed for lines, polygons, text, etc.

	  Since workstations are not used as standalone graphics
	  engines, but as super-terminals, x11perf measures window
	  management performance as well as traditional graphics
	  performace. x11perf includes benchmarks for the time it
	  takes to create and map windows (as when you start up an
	  application); to map a pre-existing set of windows onto the
	  screen (as when you deiconify an application or pop up a
	  menu); and to rearrange windows (as when you slosh windows
	  to and fro trying to find the one you want).

	  x11perf also measures graphics performance for operations
	  not normally used in standalone graphics displays, but are
	  nonetheless used frequently by X applications.  Such
	  operations include CopyPlane (used to map bitmaps into
	  pixels), scrolling (used in text windows), and various
	  stipples and tiles (used for CAD and color half-toning,
	  respectively).

	  x11perf should be used to analyze particular strengths and
	  weaknesses of servers, and is most useful to a server writer
	  who wants to analyze and improve a server.  x11perf is meant
	  to comprehensively exercise just about every X11 operation
	  you can perform; it does not purport to be a representative
	  sample of the operations that X11 applications actually use.
	  While it can be used as a benchmark, it was written and is
	  intended as a performance testing tool.

	  As such, x11perf DOES NOT whittle down measurements to a
	  single ``HeXStones'' or ``MeXops'' number.  We consider such
	  numbers to be uninformative at best and misleading at worst.
	  Some servers which are very fast for certain applications
	  can be very slow for others.	No single number or small set
	  of numbers are sufficient to characterize how an X
	  implementation will perform on all applications.  However,
	  by knowledge of your favorite application, you may be able
	  to use the numbers x11perf reports to predict its

     Page 1					     (printed 7/20/06)

     X11PERF(1)		X Version 11 (Release 6.6)	    X11PERF(1)

	  performance on a given X implementation.

	  That said, you might also want to look at x11perfcomp(1), a
	  program to compare the outputs of different x11perf runs.
	  You provide a list of files containing results from x11perf,
	  and it lays them out in a nice tabular format.

	  For repeatable results, x11perf should be run using a local
	  connection on a freshly-started server.  The default
	  configuration runs each test 5 times, in order to see if
	  each trial takes approximately the same amount of time.
	  Strange glitches should be examined; if non-repeatable one
	  might chalk them up to daemons and network traffic.  Each
	  trial is run for 5 seconds, in order to reduce random time
	  differences.	The number of objects processed per second is
	  displayed to 3 significant digits, but you'll be lucky on
	  most UNIX system if the numbers are actually consistent to 2
	  digits.  x11perf moves the cursor out of the test window;
	  you should be careful not to bump the mouse and move it back
	  into the window.  (A prize to people who correctly explain
	  why!!).

	  Before running a test, x11perf determines what the round
	  trip time to the server is, and factors this out of the
	  final timing reported.  It ensures that the server has
	  actually performed the work requested by fetching a pixel
	  back from the test window, which means that servers talking
	  to graphics accelerators can't claim that they are done,
	  while in the meantime the accelerator is painting madly.

	  By default x11perf automatically calibrates the number of
	  repetitions of each test, so that each should take
	  approximately the same length of time to run across servers
	  of widely differing speeds.  However, since each test must
	  be run to completion at least once, some slow servers may
	  take a very long time, particularly on the window moving and
	  resizing tests, and on the arc drawing tests.

	  All timing reports are for the smallest object involved.
	  For example, the line tests use a PolyLine request to paint
	  several lines at once, but report how many lines per second
	  the server can paint, not how many PolyLine requests per
	  second.  Text tests paint a line of characters, but report
	  on the number of characters per second.  Some window tests
	  map, unmap, or move a single parent window, but report on
	  how many children windows per second the server can map,
	  unmap, or move.

	  The current program is mostly the responsibility of Joel
	  McCormack.  It is based upon the x11perf developed by Phil
	  Karlton, Susan Angebranndt, Chris Kent, Mary Walker, and
	  Todd Newman, who wanted to assess performance differences

     Page 2					     (printed 7/20/06)

     X11PERF(1)		X Version 11 (Release 6.6)	    X11PERF(1)

	  between various servers.  Several tests were added  in order
	  to write and tune the PMAX (DECStation 3100) servers. For a
	  general release to the world, x11perf was rewritten to ease
	  making comparisons between widely varying machines, to cover
	  most important (and unimportant) X functionality, and to
	  exercise graphics operations in as many different
	  orientations and alignments as possible.

     OPTIONS
	  x11perf is solely Xlib based, and accepts the options listed
	  below:

	  -display host:dpy
			Specifies which display to use.

	  -sync		Runs the tests in synchronous mode.  Normally
			only useful for debugging x11perf .

	  -pack		Runs rectangle tests so that they pack
			rectangles right next to each other.  This
			makes it easy to debug server code for
			stipples and tiles...if the pattern looks
			ugly, you've got alignment problems.

	  -repeat <n>	Repeats each test n times (by default each
			test is run 5 times).

	  -time <s>	Specifies how long in seconds each test should
			be run (default 5 seconds).

	  -all		Runs all tests.	 This may take a while.

	  -range <test1>[,<test2>]
			Runs all the tests starting from the specified
			name test1 until the name test2, including
			both the specified tests. The testnames should
			be one of the options starting from -dot. (eg)
			-range line100 will peform the tests from the
			100 pixel line test, and go on till the last
			test, -range line100,dline10 will do the tests
			from line100 to dline10.

	  -labels	Generates just the descriptive labels for each
			test specified.	 See x11perfcomp for more
			details.

	  -fg color-or-pixel
			Specifies the foreground color or pixel value
			to use.

	  -bg color-or-pixel
			Specifies the background color or pixel value

     Page 3					     (printed 7/20/06)

     X11PERF(1)		X Version 11 (Release 6.6)	    X11PERF(1)

			to use.

	  -clips default
			Default number of clip windows.

	  -ddbg color-or-pixel
			Specifies the color or pixel value to use for
			drawing the odd segments of a DoubleDashed
			line or arc.  This will default to the bg
			color.

	  -rop <rop0 rop1 ...>
			Use specified raster ops (default is GXcopy).
			This option only affects graphics benchmarks
			in which the graphics function is actually
			used.

	  -pm <pm0 pm1 ...>
			Use specified planemasks (default is ~0).
			This option only affects graphics benchmarks
			in which the planemask is actually used.

	  -depth <depth>
			Use a visual with <depth> planes per pixel
			(default is the default visual).

	  -vclass <vclass>
			Use a visual with of class <vclass>.  <vclass>
			can be StaticGray, GrayScale, StaticColor,
			PseudoColor, TrueColor, or DirectColor.
			(default is the default visual).

	  -reps <n>	Specify the repetion count (Default is number
			that takes aprox. 5 seconds)

	  -subs <s0 s1 ...>
			Specify the number of sub windows to use in
			the Window tests.  Default is  4, 16, 25, 50,
			75, 100 and 200.

	  -v1.2		Perform only x11perf Version 1.2 tests using
			Version 1.2 semantics.

	  -v1.3		Perform only x11perf Version 1.3 tests using
			Version 1.3 semantics.

	  -su		Set the save_under window attribute to True on
			all windows created by x11perf.	 Default is
			False.

	  -bs <backing_store_hint>
			Set the backing_store window attribute to the

     Page 4					     (printed 7/20/06)

     X11PERF(1)		X Version 11 (Release 6.6)	    X11PERF(1)

			given value on all windows created by x11perf.
			<backing_store_hint> can be WhenMapped or
			Always.	 Default is NotUseful.

	  -dot		Dot.

	  -rect1	1x1 solid-filled rectangle.

	  -rect10	10x10 solid-filled rectangle.

	  -rect100	100x100 solid-filled rectangle.

	  -rect500	500x500 solid-filled rectangle.

	  -srect1	1x1 transparent stippled rectangle, 8x8
			stipple pattern.

	  -srect10	10x10 transparent stippled rectangle, 8x8
			stipple pattern.

	  -srect100	100x100 transparent stippled rectangle, 8x8
			stipple pattern.

	  -srect500	500x500 transparent stippled rectangle, 8x8
			stipple pattern.

	  -osrect1	1x1 opaque stippled rectangle, 8x8 stipple
			pattern.

	  -osrect10	10x10 opaque stippled rectangle, 8x8 stipple
			pattern.

	  -osrect100	100x100 opaque stippled rectangle, 8x8 stipple
			pattern.

	  -osrect500	500x500 opaque stippled rectangle, 8x8 stipple
			pattern.

	  -tilerect1	1x1 tiled rectangle, 4x4 tile pattern.

	  -tilerect10	10x10 tiled rectangle, 4x4 tile pattern.

	  -tilerect100	100x100 tiled rectangle, 4x4 tile pattern.

	  -tilerect500	500x500 tiled rectangle, 4x4 tile pattern.

	  -oddsrect1	1x1 transparent stippled rectangle, 17x15
			stipple pattern.

	  -oddsrect10	10x10 transparent stippled rectangle, 17x15
			stipple pattern.

     Page 5					     (printed 7/20/06)

     X11PERF(1)		X Version 11 (Release 6.6)	    X11PERF(1)

	  -oddsrect100	100x100 transparent stippled rectangle, 17x15
			stipple pattern.

	  -oddsrect500	500x500 transparent stippled rectangle, 17x15
			stipple pattern.

	  -oddosrect1	1x1 opaque stippled rectangle, 17x15 stipple
			pattern.

	  -oddosrect10	10x10 opaque stippled rectangle, 17x15 stipple
			pattern.

	  -oddosrect100 100x100 opaque stippled rectangle, 17x15
			stipple pattern.

	  -oddosrect500 500x500 opaque stippled rectangle, 17x15
			stipple pattern.

	  -oddtilerect1 1x1 tiled rectangle, 17x15 tile pattern.

	  -oddtilerect10
			10x10 tiled rectangle, 17x15 tile pattern.

	  -oddtilerect100
			100x100 tiled rectangle, 17x15 tile pattern.

	  -oddtilerect500
			500x500 tiled rectangle, 17x15 tile pattern.

	  -bigsrect1	1x1 stippled rectangle, 161x145 stipple
			pattern.

	  -bigsrect10	10x10 stippled rectangle, 161x145 stipple
			pattern.

	  -bigsrect100	100x100 stippled rectangle, 161x145 stipple
			pattern.

	  -bigsrect500	500x500 stippled rectangle, 161x145 stipple
			pattern.

	  -bigosrect1	1x1 opaque stippled rectangle, 161x145 stipple
			pattern.

	  -bigosrect10	10x10 opaque stippled rectangle, 161x145
			stipple pattern.

	  -bigosrect100 100x100 opaque stippled rectangle, 161x145
			stipple pattern.

	  -bigosrect500 500x500 opaque stippled rectangle, 161x145
			stipple pattern.

     Page 6					     (printed 7/20/06)

     X11PERF(1)		X Version 11 (Release 6.6)	    X11PERF(1)

	  -bigtilerect1 1x1 tiled rectangle, 161x145 tile pattern.

	  -bigtilerect10
			10x10 tiled rectangle, 161x145 tile pattern.

	  -bigtilerect100
			100x100 tiled rectangle, 161x145 tile pattern.

	  -bigtilerect500
			500x500 tiled rectangle, 161x145 tile pattern.

	  -eschertilerect1
			1x1 tiled rectangle, 215x208 tile pattern.

	  -eschertilerect10
			10x10 tiled rectangle, 215x208 tile pattern.

	  -eschertilerect100
			100x100 tiled rectangle, 215x208 tile pattern.

	  -eschertilerect500
			500x500 tiled rectangle, 215x208 tile pattern.

	  -seg1		1-pixel thin line segment.

	  -seg10	10-pixel thin line segment.

	  -seg100	100-pixel thin line segment.

	  -seg500	500-pixel thin line segment.

	  -seg100c1	100-pixel thin line segment (1 obscuring
			rectangle).

	  -seg100c2	100-pixel thin line segment (2 obscuring
			rectangles).

	  -seg100c3	100-pixel thin line segment (3 obscuring
			rectangles).

	  -dseg10	10-pixel thin dashed segment (3 on, 2 off).

	  -dseg100	100-pixel thin dashed segment (3 on, 2 off).

	  -ddseg100	100-pixel thin double-dashed segment (3 fg, 2
			bg).

	  -hseg10	10-pixel thin horizontal line segment.

	  -hseg100	100-pixel thin horizontal line segment.

	  -hseg500	500-pixel thin horizontal line segment.

     Page 7					     (printed 7/20/06)

     X11PERF(1)		X Version 11 (Release 6.6)	    X11PERF(1)

	  -vseg10	10-pixel thin vertical line segment.

	  -vseg100	100-pixel thin vertical line segment.

	  -vseg500	500-pixel thin vertical line segment.

	  -whseg10	10-pixel wide horizontal line segment.

	  -whseg100	100-pixel wide horizontal line segment.

	  -whseg500	500-pixel wide horizontal line segment.

	  -wvseg10	10-pixel wide vertical line segment.

	  -wvseg100	100-pixel wide vertical line segment.

	  -wvseg500	500-pixel wide vertical line segment.

	  -line1	1-pixel thin (width 0) line.

	  -line10	10-pixel thin line.

	  -line100	100-pixel thin line.

	  -line500	500-pixel thin line.

	  -dline10	10-pixel thin dashed line (3 on, 2 off).

	  -dline100	100-pixel thin dashed line (3 on, 2 off).

	  -ddline100	100-pixel thin double-dashed line (3 fg, 2
			bg).

	  -wline10	10-pixel line, line width 1.

	  -wline100	100-pixel line, line width 10.

	  -wline500	500-pixel line, line width 50.

	  -wdline100	100-pixel dashed line, line width 10 (30 on,
			20 off).

	  -wddline100	100-pixel double-dashed line, line width 10
			(30 fg, 20 bg).

	  -orect10	10x10 thin rectangle outline.

	  -orect100	100-pixel thin vertical line segment.

	  -orect500	500-pixel thin vertical line segment.

	  -worect10	10x10 wide rectangle outline.

     Page 8					     (printed 7/20/06)

     X11PERF(1)		X Version 11 (Release 6.6)	    X11PERF(1)

	  -worect100	100-pixel wide vertical line segment.

	  -worect500	500-pixel wide vertical line segment.

	  -circle1	1-pixel diameter thin (line width 0) circle.

	  -circle10	10-pixel diameter thin circle.

	  -circle100	100-pixel diameter thin circle.

	  -circle500	500-pixel diameter thin circle.

	  -dcircle100	100-pixel diameter thin dashed circle (3 on, 2
			off).

	  -ddcircle100	100-pixel diameter thin double-dashed circle
			(3 fg, 2 bg).

	  -wcircle10	10-pixel diameter circle, line width 1.

	  -wcircle100	100-pixel diameter circle, line width 10.

	  -wcircle500	500-pixel diameter circle, line width 50.

	  -wdcircle100	100-pixel diameter dashed circle, line width
			10 (30 on, 20 off).

	  -wddcircle100 100-pixel diameter double-dashed circle, line
			width 10 (30 fg, 20 bg).

	  -pcircle10	10-pixel diameter thin partial circle,
			orientation and arc angle evenly distributed.

	  -pcircle100	100-pixel diameter thin partial circle.

	  -wpcircle10	10-pixel diameter wide partial circle.

	  -wpcircle100	100-pixel diameter wide partial circle.

	  -fcircle1	1-pixel diameter filled circle.

	  -fcircle10	10-pixel diameter filled circle.

	  -fcircle100	100-pixel diameter filled circle.

	  -fcircle500	500-pixel diameter filled circle.

	  -fcpcircle10	10-pixel diameter partial filled circle, chord
			fill, orientation and arc angle evenly
			distributed.

	  -fcpcircle100 100-pixel diameter partial filled circle,

     Page 9					     (printed 7/20/06)

     X11PERF(1)		X Version 11 (Release 6.6)	    X11PERF(1)

			chord fill.

	  -fspcircle10	10-pixel diameter partial filled circle, pie
			slice fill, orientation and arc angle evenly
			distributed.

	  -fspcircle100 100-pixel diameter partial filled circle, pie
			slice fill.

	  -ellipse10	10-pixel diameter thin (line width 0) ellipse,
			major and minor axis sizes evenly distributed.

	  -ellipse100	100-pixel diameter thin ellipse.

	  -ellipse500	500-pixel diameter thin ellipse.

	  -dellipse100	100-pixel diameter thin dashed ellipse (3 on,
			2 off).

	  -ddellipse100 100-pixel diameter thin double-dashed ellipse
			(3 fg, 2 bg).

	  -wellipse10	10-pixel diameter ellipse, line width 1.

	  -wellipse100	100-pixel diameter ellipse, line width 10.

	  -wellipse500	500-pixel diameter ellipse, line width 50.

	  -wdellipse100 100-pixel diameter dashed ellipse, line width
			10 (30 on, 20 off).

	  -wddellipse100
			100-pixel diameter double-dashed ellipse, line
			width 10 (30 fg, 20 bg).

	  -pellipse10	10-pixel diameter thin partial ellipse.

	  -pellipse100	100-pixel diameter thin partial ellipse.

	  -wpellipse10	10-pixel diameter wide partial ellipse.

	  -wpellipse100 100-pixel diameter wide partial ellipse.

	  -fellipse10	10-pixel diameter filled ellipse.

	  -fellipse100	100-pixel diameter filled ellipse.

	  -fellipse500	500-pixel diameter filled ellipse.

	  -fcpellipse10 10-pixel diameter partial filled ellipse,
			chord fill.

     Page 10					     (printed 7/20/06)

     X11PERF(1)		X Version 11 (Release 6.6)	    X11PERF(1)

	  -fcpellipse100
			100-pixel diameter partial filled ellipse,
			chord fill.

	  -fspellipse10 10-pixel diameter partial filled ellipse, pie
			slice fill.

	  -fspellipse100
			100-pixel diameter partial filled ellipse, pie
			slice fill.

	  -triangle1	Fill 1-pixel/side triangle.

	  -triangle10	Fill 10-pixel/side triangle.

	  -triangle100	Fill 100-pixel/side triangle.

	  -trap1	Fill 1x1 trapezoid.

	  -trap10	Fill 10x10 trapezoid.

	  -trap100	Fill 100x100 trapezoid.

	  -trap300	Fill 300x300 trapezoid.

	  -strap1	Fill 1x1 transparent stippled trapezoid, 8x8
			stipple pattern.

	  -strap10	Fill 10x10 transparent stippled trapezoid, 8x8
			stipple pattern.

	  -strap100	Fill 100x100 transparent stippled trapezoid,
			8x8 stipple pattern.

	  -strap300	Fill 300x300 transparent stippled trapezoid,
			8x8 stipple pattern.

	  -ostrap1	Fill 10x10 opaque stippled trapezoid, 8x8
			stipple pattern.

	  -ostrap10	Fill 10x10 opaque stippled trapezoid, 8x8
			stipple pattern.

	  -ostrap100	Fill 100x100 opaque stippled trapezoid, 8x8
			stipple pattern.

	  -ostrap300	Fill 300x300 opaque stippled trapezoid, 8x8
			stipple pattern.

	  -tiletrap1	Fill 10x10 tiled trapezoid, 4x4 tile pattern.

	  -tiletrap10	Fill 10x10 tiled trapezoid, 4x4 tile pattern.

     Page 11					     (printed 7/20/06)

     X11PERF(1)		X Version 11 (Release 6.6)	    X11PERF(1)

	  -tiletrap100	Fill 100x100 tiled trapezoid, 4x4 tile
			pattern.

	  -tiletrap300	Fill 300x300 tiled trapezoid, 4x4 tile
			pattern.

	  -oddstrap1	Fill 1x1 transparent stippled trapezoid, 17x15
			stipple pattern.

	  -oddstrap10	Fill 10x10 transparent stippled trapezoid,
			17x15 stipple pattern.

	  -oddstrap100	Fill 100x100 transparent stippled trapezoid,
			17x15 stipple pattern.

	  -oddstrap300	Fill 300x300 transparent stippled trapezoid,
			17x15 stipple pattern.

	  -oddostrap1	Fill 10x10 opaque stippled trapezoid, 17x15
			stipple pattern.

	  -oddostrap10	Fill 10x10 opaque stippled trapezoid, 17x15
			stipple pattern.

	  -oddostrap100 Fill 100x100 opaque stippled trapezoid, 17x15
			stipple pattern.

	  -oddostrap300 Fill 300x300 opaque stippled trapezoid, 17x15
			stipple pattern.

	  -oddtiletrap1 Fill 10x10 tiled trapezoid, 17x15 tile
			pattern.

	  -oddtiletrap10
			Fill 10x10 tiled trapezoid, 17x15 tile
			pattern.

	  -oddtiletrap100
			Fill 100x100 tiled trapezoid, 17x15 tile
			pattern.

	  -oddtiletrap300
			Fill 300x300 tiled trapezoid, 17x15 tile
			pattern.

	  -bigstrap1	Fill 1x1 transparent stippled trapezoid,
			161x145 stipple pattern.

	  -bigstrap10	Fill 10x10 transparent stippled trapezoid,
			161x145 stipple pattern.

	  -bigstrap100	Fill 100x100 transparent stippled trapezoid,

     Page 12					     (printed 7/20/06)

     X11PERF(1)		X Version 11 (Release 6.6)	    X11PERF(1)

			161x145 stipple pattern.

	  -bigstrap300	Fill 300x300 transparent stippled trapezoid,
			161x145 stipple pattern.

	  -bigostrap1	Fill 10x10 opaque stippled trapezoid, 161x145
			stipple pattern.

	  -bigostrap10	Fill 10x10 opaque stippled trapezoid, 161x145
			stipple pattern.

	  -bigostrap100 Fill 100x100 opaque stippled trapezoid,
			161x145 stipple pattern.

	  -bigostrap300 Fill 300x300 opaque stippled trapezoid,
			161x145 stipple pattern.

	  -bigtiletrap1 Fill 10x10 tiled trapezoid, 161x145 tile
			pattern.

	  -bigtiletrap10
			Fill 10x10 tiled trapezoid, 161x145 tile
			pattern.

	  -bigtiletrap100
			Fill 100x100 tiled trapezoid, 161x145 tile
			pattern.

	  -bigtiletrap300
			Fill 300x300 tiled trapezoid, 161x145 tile
			pattern.

	  -eschertiletrap1
			Fill 1x1 tiled trapezoid, 216x208 tile
			pattern.

	  -eschertiletrap10
			Fill 10x10 tiled trapezoid, 216x208 tile
			pattern.

	  -eschertiletrap100
			Fill 100x100 tiled trapezoid, 216x208 tile
			pattern.

	  -eschertiletrap300
			Fill 300x300 tiled trapezoid, 216x208 tile
			pattern.

	  -complex10	Fill 10-pixel/side complex polygon.

	  -complex100	Fill 100-pixel/side complex polygon.

     Page 13					     (printed 7/20/06)

     X11PERF(1)		X Version 11 (Release 6.6)	    X11PERF(1)

	  -64poly10convex
			Fill 10x10 convex 64-gon.

	  -64poly100convex
			Fill 100x100 convex 64-gon.

	  -64poly10complex
			Fill 10x10 complex 64-gon.

	  -64poly100complex
			Fill 100x100 complex 64-gon.

	  -ftext	Character in 80-char line (6x13).

	  -f8text	Character in 70-char line (8x13).

	  -f9text	Character in 60-char line (9x15).

	  -f14text16	2-byte character in 40-char line (k14).

	  -tr10text	Character in 80-char line (Times-Roman 10).

	  -tr24text	Character in 30-char line (Times-Roman 24).

	  -polytext	Character in 20/40/20 line (6x13, Times-Roman
			10, 6x13).

	  -polytext16	2-byte character in 7/14/7 line (k14, k24).

	  -fitext	Character in 80-char image line (6x13).

	  -f8itext	Character in 70-char image line (8x13).

	  -f9itext	Character in 60-char image line (9x15).

	  -f14itext16	2-byte character in 40-char image line (k14).

	  -f24itext16	2-byte character in 23-char image line (k24).

	  -tr10itext	Character in 80-char image line (Times-Roman
			10).

	  -tr24itext	Character in 30-char image line (Times-Roman
			24).

	  -scroll10	Scroll 10x10 pixels vertically.

	  -scroll100	Scroll 100x100 pixels vertically.

	  -scroll500	Scroll 500x500 pixels vertically.

	  -copywinwin10 Copy 10x10 square from window to window.

     Page 14					     (printed 7/20/06)

     X11PERF(1)		X Version 11 (Release 6.6)	    X11PERF(1)

	  -copywinwin100
			Copy 100x100 square from window to window.

	  -copywinwin500
			Copy 500x500 square from window to window.

	  -copypixwin10 Copy 10x10 square from pixmap to window.

	  -copypixwin100
			Copy 100x100 square from pixmap to window.

	  -copypixwin500
			Copy 500x500 square from pixmap to window.

	  -copywinpix10 Copy 10x10 square from window to pixmap.

	  -copywinpix100
			Copy 100x100 square from window to pixmap.

	  -copywinpix500
			Copy 500x500 square from window to pixmap.

	  -copypixpix10 Copy 10x10 square from pixmap to pixmap.

	  -copypixpix100
			Copy 100x100 square from pixmap to pixmap.

	  -copypixpix500
			Copy 500x500 square from pixmap to pixmap.

	  -copyplane10	Copy 10x10 1-bit deep plane.

	  -copyplane100 Copy 100x100 1-bit deep plane.

	  -copyplane500 Copy 500x500 1-bit deep plane.

	  -putimage10	PutImage 10x10 square.

	  -putimage100	PutImage 100x100 square.

	  -putimage500	PutImage 500x500 square.

	  -putimagexy10 PutImage XY format 10x10 square.

	  -putimagexy100
			PutImage XY format 100x100 square.

	  -putimagexy500
			PutImage XY format 500x500 square.

	  -shmput10	PutImage 10x10 square, MIT shared memory
			extension.

     Page 15					     (printed 7/20/06)

     X11PERF(1)		X Version 11 (Release 6.6)	    X11PERF(1)

	  -shmput100	PutImage 100x100 square, MIT shared memory
			extension.

	  -shmput500	PutImage 500x500 square, MIT shared memory
			extension.

	  -shmputxy10	PutImage XY format 10x10 square, MIT shared
			memory extension.

	  -shmputxy100	PutImage XY format 100x100 square, MIT shared
			memory extension.

	  -shmputxy500	PutImage XY format 500x500 square, MIT shared
			memory extension.

	  -getimage10	GetImage 10x10 square.

	  -getimage100	GetImage 100x100 square.

	  -getimage500	GetImage 500x500 square.

	  -getimagexy10 GetImage XY format 10x10 square.

	  -getimagexy100
			GetImage XY format 100x100 square.

	  -getimagexy500
			GetImage XY format 500x500 square.

	  -noop		X protocol NoOperation.

	  -atom		GetAtomName.

	  -pointer	QueryPointer.

	  -prop		GetProperty.

	  -gc		Change graphics context.

	  -create	Create child window and map using
			MapSubwindows.

	  -ucreate	Create unmapped window.

	  -map		Map child window via MapWindow on parent.

	  -unmap	Unmap child window via UnmapWindow on parent.

	  -destroy	Destroy child window via DestroyWindow parent.

	  -popup	Hide/expose window via Map/Unmap popup window.

     Page 16					     (printed 7/20/06)

     X11PERF(1)		X Version 11 (Release 6.6)	    X11PERF(1)

	  -move		Move window.

	  -umove	Moved unmapped window.

	  -movetree	Move window via MoveWindow on parent.

	  -resize	Resize window.

	  -uresize	Resize unmapped window.

	  -circulate	Circulate lowest window to top.

	  -ucirculate	Circulate unmapped window to top.

     X DEFAULTS
	  There are no X defaults used by this program.

     SEE ALSO
	  X(1), xbench(1), x11perfcomp(1)

     AUTHORS
	  Joel McCormack
	  Phil Karlton
	  Susan Angebranndt
	  Chris Kent
	  Keith Packard
	  Graeme Gill

     Page 17					     (printed 7/20/06)

[top]

List of man pages available for IRIX

Copyright (c) for man pages and the logo by the respective OS vendor.

For those who want to learn more, the polarhome community provides shell access and support.

[legal] [privacy] [GNU] [policy] [cookies] [netiquette] [sponsors] [FAQ]
Tweet
Polarhome, production since 1999.
Member of Polarhome portal.
Based on Fawad Halim's script.
....................................................................
Vote for polarhome
Free Shell Accounts :: the biggest list on the net